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AI Insights · Timothy · January 2023

Top 5 Puzzle and Riddle Games Performance in Denmark, Q4 2022

Explore the performance trends of the top 5 puzzle and riddle games on a unified platform in Denmark during the fourth quarter of 2022, featuring key metrics like weekly downloads, revenue, and active users.

Top 5 Puzzle and Riddle Games Performance in Denmark, Q4 2022

During the fourth quarter of 2022, the top 5 puzzle and riddle games in Denmark showed varying performance trends across key metrics such as weekly downloads, revenue, and active users. Here’s a closer look at their performance:

Meme Challenge-Funny Card Game from MagicLab had a mixed trend in weekly downloads, starting at 4.4K in mid-October and fluctuating down to 1.4K by mid-December. Weekly active users saw a more consistent pattern, rising from 4.2K in mid-October to a peak of 13.4K by the end of November, before settling at around 10.8K by the end of December.

Thief Puzzle: to pass a level by TapNation saw modest weekly revenue, peaking at $24 in early December. Downloads were relatively stable, with a noticeable increase to 2.4K in the last week of December. Active users followed a similar trend, increasing from 3.4K in late September to 4.5K by the end of December.

Brain Test: Tricky Puzzles, published by UNICO STUDIO, experienced a steady weekly revenue, peaking at $109 in the final week of December. Downloads varied, reaching a high of 2.5K in mid-October before dropping and then rising again to 1.9K by the end of December. Active users saw a peak of 12.9K in mid-October, with a slight decline to 10.6K by the end of December.

DOP: Draw One Part from SayGames LTD had a modest revenue increase, peaking at $34 in the last week of December. Downloads rose from 368 in late September to a high of 2.1K by the end of December. Active users followed a similar pattern, increasing from 895 in late September to 4.3K by the end of December.

Easy Game - Brain Test by Easybrain Ltd saw weekly revenue peaking at $13 in late October. Downloads showed a significant increase, starting from 146 in late September and reaching 2.1K by the end of December. Active users also saw a notable rise, from 1.1K in late September to 4.5K by the end of December.

These performance trends provide valuable insights into the popularity and user engagement of puzzle and riddle games in Denmark. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023